Hello to all of ACMS fans. Today, here's a special preview of ACMS's upcoming features. It's a small tweak which makes the main menu character-oriented - that is, instead of selecting an option, then selecting an actor, you select an actor using L and R buttons and all options will apply to them. I thought of that when looking at some people's feedback, saying they wouldn't use ACMS because their game only featured a single character. So, now, no matter how many characters your game has, you may choose between both interfaces.
Donwload and put in your project's Script/MP Animated Custom Menu System folder (create it if needed). This also serve as a demonstration of how a shared script can be expanded/modified locally, without altering the shared copy.
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